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Dragon ball raging blast 3 graphics
Dragon ball raging blast 3 graphics







dragon ball raging blast 3 graphics
  1. #Dragon ball raging blast 3 graphics series
  2. #Dragon ball raging blast 3 graphics tv

The game's Dojo Mode is a must since the training you get there will help you feel better at the game's simplified controls. The Museum lets you see character information, listen to voice clips and music you've unlocked, as well as watch any fights that you saved off. The other modes of Raging Blast all help support or are a result of the Collection Mode in one way or another. If Raging Blast was a game made up entirely of What If missions instead of rehashing the same fights the other games do, then it would have been a much more interesting game to play. When Kid Trunks (your opponent) first turns Super Saiyan, your character (Teen Trunks) makes a comment about not being able to do that at his age and how much more powerful this version of him is than he was at the time. What is nice is that, not only is there a bit of custom dialogue between the two characters at the beginning of the fight, but also during it. One of my favorite fights from this particular section was Teen Trunks versus Kid Trunks.

#Dragon ball raging blast 3 graphics series

What I did enjoy were a few of the shorter sagas that don't normally make it into DBZ games like Bardock's story, and even a short series of battles called "What Ifs" that put the characters in interesting situations that weren't seen in the series. Here, all of the show's sagas are crammed together, and while every high point in the series is definitely touched on, there is a lot missing, but since only long-time DBZ fans will really be interested in the game, and probabily already know all of the plot-details that are left out, I guess it could be worse. With the exception of Budokai 3 which used a pretty intuitive gameboard system to play everything out, most of the details of the series are lost as they just give brief and flimsy excuses to start up yet another high impact and seizer-risking flashy fight. As many fans of the series, and their related games, can no doubt tell any reader out there, these games don't really do a lot in conveying the actual story that takes our heroes from one battle to the next. The main thrust of the game is to work your way through the many battles in the story mode, Dragon Ball Collection. Like pretty much any game associated with the Dragon Ball license, Dragon Ball: Raging Blast is a fighting game. This aspect alone makes the game all but unplayable.

dragon ball raging blast 3 graphics

If that didn't happen, then the camera was so close to my character, that I still couldn't see anything, and the only hope I had was to attempt to dash towards the enemy in the hopes that I would see him or her before they could counter my blind assault. I can't tell you how many times the enemy has flown straight up into the air, and the camera's attempt to adjust itself so it could see both me and the opponent left both of us out of frame. One is the game's actual fighting/control system (more on that later), and the other is the horrible camera.

dragon ball raging blast 3 graphics

Unfortunately, there are two major flaws in Raging Blast that makes it's faithful recreation of the anime series's visual and audio feel all but worthless.

#Dragon ball raging blast 3 graphics tv

The other major aspect to every Dragon Ball game's visual style is the special moves and how well they resemble what was shown in the TV series, and here again, the game's presentation doesn't let the fans down as both major and minor moves seem pretty well depicted in this title.įrom the sound side of things, Raging Blast seems to have gotten the old crew back together yet again to take on their former roles and play through the series' various sagas since everyone from Goku, to Piccolo, Frieza and even minor characters like Bardock and the androids sound like they are done by the same actors as before. All of the characters are cel-shaded and bear a striking resemblance to their anime counterparts, and the locations also feel like the various places that the series took place in. The game looks exactly as you would expect, especially for those players who have taken on many of the other DBZ fighters out there. This time though, not only has Namco/Bandai taken control of the reigns, but instead of trying to build upon the long-standing Budokai and Budokai Tenkaichi ATARI lines, Raging Blast tries to reinvent the controls and feel of the game. Dragon Ball: Raging Blast is yet another all-series encompassing fighting game following Goku and friends from the days of Raditz's appearance on Earth to the fall of Kid Buu and all of the major events in between.









Dragon ball raging blast 3 graphics